2D Game Base

A best-in-class TypeScript boilerplate for shipping high-quality 2D HTML5 games — built on PixiJS, Rapier physics, Howler audio, and tween.js — so you can build at the speed of thought with AI, ship a polished game, and rank #1 on Google.

Why Use Gallop Templates?

Just chat with AI inside your code editor using our Gallop templates, and you will never want to wrestle with a 3D engine, a heavyweight game framework, or a bloated visual editor again. Simply describe the game you want, and AI writes the code. No Unity, no GameMaker, no level editors, and no design limitations. Just type and watch. Build fun and crisp gameplay, add smooth physics-driven animations, configure your SEO and AI discoverability instantly, expand endlessly, and get prompting tips from our Gallop community. Go live in minutes.


Features

  • 🚀 PixiJS 8 — industry-standard WebGL/WebGPU 2D renderer with native high-DPI support
  • ⚛️ Rapier 2D physics — Rust → WASM, deterministic, blazing fast
  • 🔊 Howler.js audio with Web Audio + HTML5 fallback
  • 🌀 tween.js for smooth animations
  • 🎯 Responsive scene system that adapts to any viewport, including live window resize
  • 🧩 Modular architecturecore/, scenes/, systems/, objects/, ui/ separation
  • 📱 PWA-ready with service worker, manifest, and offline support
  • 🔍 SEO and AI optimized with meta tags, Open Graph, Twitter cards, and JSON-LD VideoGame schema
  • 🤖 AI-friendly codebase structure with TypeScript strict mode
  • Vite for instant hot reload and lightning-fast production builds
  • 🛡️ Type-safe end-to-end with strict: true
  • 🎮 Placeholder mini-game included so the project runs out of the box

Explore

Browse the full source of the 2D Game Base project.

Getting Started

New to this? No problem. You'll have AI guiding you the entire way. Choose your editor below and follow the steps.

Choose Your Editor

We recommend the Gallop AI Editor for the best experience with Gallop templates — whether you're a beginner or an advanced game developer who wants AI-assisted iteration. It was purpose-built for this workflow and requires zero configuration. VS Code is also a fine choice if you prefer to work without AI assistance.

Gallop AI EditorVS Code
Best forNon-programmers, junior programmers, advanced programmersAdvanced programmers
AI built inYes — Claude AI ready to goNo (optional extensions available)
AI setup requirementEnter Claude API keysInstall extensions manually
Template browserBuilt-in marketplaceDownload ZIP from GitHub
Media managerBuilt-in Studio with CDN syncManual file management
Font managerBuilt-in Studio with WOFF2 font generationNo support
SEO AuditAnalyze SEO & Structured DataNo support
GitBetter Git UI with modal diff viewerDefault Git UI
Node.jsBuilt-in installer and version managerInstall Node.js separately

The Gallop AI Editor is a desktop app built specifically for AI-powered web development. It includes everything you need — code editor, AI assistant, Git, terminal, media manager, font manager, SEO & structured data scanner, and a template marketplace — all in one window with nothing to configure.

Available for Mac and Windows.

Step 1: Install Gallop AI Editor

  1. Go to gallop.software and download the installer for your platform
  2. Open the installer and follow the prompts
  3. Launch the Gallop AI Editor
  4. If prompted, the editor will walk you through installing Node.js automatically — just follow the on-screen steps

Step 2: Open This Template

From the built-in template marketplace:

  1. Click the Templates tab in the sidebar
  2. Find 2D Game Base and click Clone
  3. Choose a folder on your computer (like your Desktop)
  4. The editor will download and set up the project for you

Or from a ZIP download:

  1. Click the green Code button at the top of this GitHub page, then click Download ZIP
  2. Unzip the folder somewhere easy to find (like your Desktop)
  3. In the Gallop AI Editor, click Open Project and select the unzipped 2d-game-base folder

Step 3: Start the Dev Server

  1. Click the Terminal tab at the bottom of the editor
  2. Click Install to install dependencies, then click Start to run the dev server
  3. Open http://localhost:5173 in your browser to see your game

Step 4: Chat with AI

Click the AI Chat panel (or press Cmd+E on Mac / Ctrl+E on Windows) to open the AI assistant. Now just ask:

I'm new to this. Help me turn this template into my own 2D game.

The AI assistant can read and edit your project files, run commands, and explain anything you're confused about. Just describe what you want in plain English:

Replace the placeholder with a side-scrolling platformer
Add jump physics with a double-jump unlock
Make the player sprite a pixel-art knight
Wire up a game-over screen with a high-score table

Tip: Press Cmd+Ctrl+3 (Mac) to take a screenshot of your running game and attach it to the chat. The AI can see exactly what you see and suggest changes visually.


Option B: VS Code

VS Code is a good choice if you prefer to work without AI assistance. You'll need to install a few things manually.

Step 1: Install Prerequisites

  1. Install VS Code
  2. Install Node.js (version 20 or higher)
  3. Install Git

Step 2: Download This Template

Click the green Code button at the top of this GitHub page, then click Download ZIP. Unzip the folder somewhere easy to find (like your Desktop).

Step 3: Open in VS Code

  1. Open VS Code
  2. Click File → Open Folder
  3. Select the unzipped 2d-game-base folder
  4. Click Open

Step 4: Install and Run

Open the terminal in VS Code (Ctrl+` on Mac/Windows) and run:

npm install
npm run dev

Open http://localhost:5173 to see your game. Press Ctrl+C to stop the server.

Step 5: Start Building

Edit files directly in VS Code. Refer to the Project Structure and Available Scripts sections below for guidance.


Join the Community

Connect with other Gallop users on Slack. Share your progress, swap AI prompting tips, and see what indie devs are shipping with the help of AI.


Pricing

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All-Access Subscription

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Pro or Editor plans available

Support

Talk to the developers of this project to learn more

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